Grégory Beurier

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Dr Grégory BEURIER

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News:

Topics of Interest:

  • Complex Systems: multi-level emergence, self-organization, stigmergy, chaos, complex systems modeling...
  • Artificial Life: morphogenesis, artificial embryogeny, evolutionnary computing, bio-inspired modeling...
  • Biology: embryology, morphogenesis, biological modeling and simulation...
  • Articial Intelligence: distributed artificial intelligence, multiagent systems, swarm...

Main publications:

  • MA4CS_05
  • ALIFEX_06
  • PhD_07
  • EGU_09
  • Un modèle de système multi-agents pour l'émergence multi-niveaux - JFSMA'03
  • The TurtleKit platform : application to multi-level emergence - ABS'03
  • Model and Simulation of Multilevel Emergence - ISSPIT'02
  • Modèle de SMA réactif et récursif pour l'émergence multi-niveaux - Master Thesis  

Projects:

  • TurtleKit (ALife oriented MAS platform) - head developer with Fabien Michel (LIRMM) 
  • Mezoa / Biotopia  (Virtual and Evolving Ecosystems) - project manager, head developer
  • Mezoa / Logical Mysteries (Logical Multiplayer Game) - Flash/Flex Developer
  • MadKit (multi-purpose MAS platform) - developer (ongoing)

 

Previous projects

  • MIOR (model and simulation of micro-organisms in soils) - developer (2008)
  • SWORM (multiscale simulation of worms and micro-organisms in soils) - developer  (2008)
  • Simycor (model and simulation of mychorizal and micro-organisms activity during racinal growth) - head developer (2008-2009)
  • Faerie-circle (Game -MMORPG- based on procedural engine, AI engine, ALife engine) - head developer ALife Engine, developer AI engine, developer procedural engine(2005-2009)

Collaborations:

 

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