ABSTRACT :
Today, it is increasingly frequent and easy to digitize the surface
of real 3D objects. However, the obtained meshes are often
inaccurate and noisy. In this paper, we present a method to segment
a digitized 3D surface from a real object by analyzing its
curvature. Experimental results - applied on real digitized 3D
meshes - show the efficiency of our proposed analysis, particularly
in a reverse engineering process.