First workshop on HCI, Web and Graphics Curriculum at the crossroads of Science, Design and Technology.
International workshop organised in conjunction with the WWW'2012 international conference.
Lyon, France, 16th-20th April 2012

Position Paper submission deadline: January, 15th, 2012

***** Description
The evolution of rapidly changing and increasingly diverse and sophisticated web-based systems, provides a mass of evidence to justify revising our definitions of the core computing/informatics curriculum. Additional evidence can be derived from web scientists who are establishing a research framework that studies the theory and practice of social machines. These insights and understandings are highly valuable in advancing our understanding of how we manage, build and evolve the web and its associated human interactions.

In business there is an increasing demand for well-informed and technically skilled graduates and post graduates. Yet too often students are being taught and guided through sets of fundamentals which were identified and established when computing and informatics were first emerging as a discipline.

This workshop provides a forum for cross-disciplinary discussions between researchers, designers and architects of web technologies. It will be an opportunity to exchange ideas and experiences that are emerging in this important area. There is much common ground that can be established across these apparently diverse communities. This workshop provides an opportunity to collaboratively begin to address the task of coordinating curricula from HCI, Web and Graphics domains for the benefit of students, academic and business alike.

***** Objective/goals
The objective of this workshop is to share scholarly insights into the learning outcomes – and relationship between these – thus coordinating the community of practice. Goals include:
- Describe experiences with University courses or programs aiming at integrating HCI, Graphics, Component-based programming and WWW.
- Exhibit important concepts lying at the crossroads of HCI, Graphics, Component-based programming and Web technology and mostly relevant for students of Computer Science University programs.
- Link these concepts to useful resources: exercises, relevant definitions, examples, books, papers, tutorials, software, useful web sites, etc.
- Discuss how these concepts should be introduced. What are their main pitfalls? Which are the most important concepts (or pitfalls?) to convey to students? Are some concepts more difficult to acquire than others? Any indication of level at which they should be introduced would be valuable for building a curriculum.
- Discuss the relationships between concepts: Are there dependencies between the various concepts involved? Try and build a graph of dependencies. Are some concepts more important than others? Can these concepts be organized hierarchically in order to identify parallels and structure the curriculum?
- Discuss the relevance of evaluation protocols for grading students in these fields.

***** Types of contributions
Three types of contributions are welcome:
- Position papers describing contributions related to the main goal and objective of the workshop.
- Poster Abstracts.
- System papers describing tools to sustain further interactivity and coordination of the workshop activity.
Position papers should not exceed 2000 words. Poster papers and system papers should not exceed 1000 word. All papers should be formatted according to the ACM Templates http://www.acm.org/sigs/publications/proceedings-templates

***** Important dates
January 15, 2012 : All submissions deadline
January 30, 2012 : Notification to authors
February 28, 2012 : Camera-ready deadline for accepted submissions

***** Workshop Organisers
• Su White, University of Southampton, UK
• Clare Hooper, Eindhoven University of Technology, the Netherlands
• Mountaz Hascoët, LIRMM, University of Montpellier, France

***** Workshop Programme Committee
• Birgit Pröll
• Clare Hooper
• Claudia Rodda
• Mountaz Hascoët
• Paul De Bra
• Su White
• Željko Obrenović